-Crafter Aptitudes have been updated. The aptitudes have been renamed to something a little more creative.
-Fixed the aptitude help gump for crafter to reflect the new aptitude names and what they do.
-Supreme angler will now give a bonus to the chance to mutate what is being fished up into something better than a fish.
-Colored golems created by a tinker are now working correctly. To create one, you'll need to double click on the crystal instead of the clockwork assembly. Double clicking on the clockwork assembly is only done for iron golems.
-Crafting aptitude experience points are determined by the amount of resource used for crafting,, and the tier of resource being used for crafting. So crafting with colored ore or woods or leather will result in more experience points being given to that particular aptitude.
-Crafter harvesting aptitudes of Master mineral extractor and Timber titan will have experience gained vary based on the resource being harvested. The higher the tier resource the more experience gained.